There are five vital statistics in Antistasi that will change continually throughout the campaign: Instead, all items and weapons in your Temporary Arsenal are lost, some items and weapons within the Permanent Arsenal are randomly chosen to be lost, and the commander will have to select a new place for the HQ far from any enemy zone. If Petros (OUR HQ COMMANDER) is killed by the enemy you do NOT lose the game. You also must have control of the Altis Central Airport (in the middle of the map near Gravia) regardless of how much of the population supports you.Ģ. You lose the game if Russia destroys eight towns (happens if you fail an AFRF Punishment Mission). Larger cities contribute more to victory than tiny villages. Note that cities have different amounts of people living in them. Win and Lose conditions are very easy to grasp in Antistasi:ġ. You win the game when over 50% of the population on Altis supports the Rebels. The longer you let the enemy sit on factories and towns the stronger they will become! Disrupting this flow of resource is very important. At the beginning of the game they start with relatively little resources (still far more than you) but since they own so many factories and resources they are able to replenish and grow their military hardware very quickly. Your money, HR, town ownership, arsenal, and more will be recalculated based on how the situation has changed since the last update. Engineer - Able to repair components of damaged vehicles, Weather its a track or a turret off of an APC.Įvery 10 minutes Antistasi does a check/update of the scenario’s situation and many things are updated or changed.Medic - Able to revive heavily wounded troops, You are part of the backbone of the team, If there are no medics in a vicinity of a fallen solider, Don't expect an engineer to be able to revive.Here are the Rebel classes you really should choose before entering the game along with their advantages: The rebels are, well, rebels! As such we will start with no land at all. Russia is an invader who will start with very little land. The US is the main occupying force and will start owning most of the land. As a rebel faction, you will start severely outnumbered and outgunned. Large Campaign - 12 & 1/2 Hours Long (Join Whenever and Leave Whenever) - For this eventĪntistasi is a 3 way war between Bluefor, Redfor, and a player led local rebellion represented by Greenfor. 16:30hrs to 04:30hrs(Next Day) - ZULU Time (UTC)